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Future
computer programs will contain a growing part of 'intelligent' software
modules that are not conventionally programmed, but that are learned
either from data provided by the user or from data that the program
autonomously collects during its use.
In this spirit, the
Neuroinformatics Group deals with research on Machine Learning
techniques and the integration of learning modules into larger software
systems, aiming at their effective application in complex real-world
problems. Application areas are robotics, control, forecasting and
disposition systems, scheduling and related fields.

For a more detailed overview, see also our research page.
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In July 2008, the RoboCup team Brainstormers
participated at the world championships of soccer playing robots in
China. This year, the team played in the simulations league 2D, the
middle size league, and for the first time in the humanoid league. See
our web diary for more information.

Download our Open Source Closed Loop Simulation System CLS2 for training and testing your learning controller.
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