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RoboCup
is an international research initiative intending to expedite AI and
intelligent robotics research by defining a set of standard problems
where various technologies can and ought to be combined solving them.
Annually, there are championship tournaments in several leagues -
ranging from rescue tasks over real soccer-playing robots to simulated
ones.
The Brainstormers 2D participate in RoboCup's 2D
Simulation League, where two teams of simulated soccer-playing agents
compete against one another using the Soccer Server, a real-time soccer simulation system.
The
Soccer Server allows autonomous software agents written in an arbitrary
programming language to play soccer in a client/server-based style: The
server simulates the playing field, communication, the environment and
its dynamics, while the clients - eleven agents per team - are
permitted to send their intended actions (e.g. a parameterised kick or
dash command) once per simulation cycle to the server via UDP. Then,
the server takes all agents' actions into account, computes the
subsequent world state and provides all agents with (partial)
information about their environment via appropriate messages over UDP.
The course of action during a match can be visualised using an
additional program, the Soccer Monitor.
You may visit the RoboCup Homepage
for further details on robotic soccer and RoboCup. Further, you can
find results of recent RoboCup tournaments in our Contests section.
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